

After your meeting, he makes you an offer: start a cult in his name, and he will both bring you back to life and gift unto you his former powers via the Red Crown. Upon being killed, you meet with The One Who Waits, an all-powerful god who we learn was betrayed and imprisoned by the other four. Now Playing: Cult of the Lamb Video Review The Gods instruct their followers to dispatch you quickly, but little do they know this is precisely what the prophecy demands.īy clicking 'enter', you agree to GameSpot's The Old Gods reveal this was due to a prophecy that a lamb would be the one who would lead to their undoing, destroying the Old Faith and unleashing the one thing they fear most: The One Who Waits. As it turns out, this little lamb is the last of its kind, having managed to evade death while the rest of its fluffy friends were culled. After walking down a narrow stone corridor, you are greeted by robed cultists and The Old Gods: four monstrous beings to whom the inhabitants of this strange land are (mostly) loyal.

Take all this and add a simple but engaging narrative, and you've got a cult classic game well-worth playing.Ĭult of the Lamb begins at our poor, titular lamb's end.

It couples two popular genres and smartly avoids their potential pitfalls while showcasing the best things they bring to the table. That tenth time, however, is while playing Massive Monster's Cult of the Lamb, a delightfully demented roguelike that combines fast-paced dungeoneering, bold art, dark topics, and real-time simulation elements to create a one-of-a-kind experience.
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Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.Nine times out of 10, being a lamb led to the slaughter is not the best position to find yourself in.
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Subscribe to my free weekly content round-up newsletter, God Rolls. I’m certainly eager for more reasons to head back and keep playing, as right now, just making sure my cult members don’t puke or crap themselves to death is not really the endgame gameplay I’m going for.įollow me on Twitter, YouTube, Facebook and Instagram.

My guess is that they probably did have additional ideas in the works even ahead of launch, and now they’re free to start finishing them and rolling them out with how big of a hit the game has been. Nothing firm has been announced for Cult of the Lamb’s future content plans, only that they exist. This still can be fun, but I think some players are eager for more power and more fighting. It turns more into Animal Crossing than Hades at that point. I would assume that additional free content updates, in addition to being things like potential new dungeons, would also come with more upgrades to unlock, as otherwise, all you really have to do is build a lot of stuff back at your home compound that doesn’t really give you any additional benefits on the combat maps. That’s kind of true, as you hit some pretty hard caps in what you’re able to do, as once you unlock all your combat powers and buildings, there’s not much left to go after. One complaint I did see some making about the game was that it did not have a Hades-like infinite endgame.
