

With the story dealt with, the racing can actually take centre stage, and there are lots of cars and modes that are genuinely great fun. You’ll climb the ranks and there will be drama and emotion, and again, it’s a nice attempt, but it won’t end up the thing that pulls you back to the game over and over. It’s a commendable effort to include so much story in a racer like Grid Legends, but after an initially decent opening, it just peters out into something that exists between races. It’s never outright bad, and I should say the actors do a decent enough job. It never veers all the way into full-on Need for Speed territory, only instead of that dreadful “too cool for school” attitude, it just ticks along, taking itself pretty seriously. There’s the veteran competition who doesn’t take kindly to newbies but warms to you eventually the charming yet scruffy mechanic who can fix anything with an engine the utter asshole from a different company who only cares about winning at all costs… I could go on, but you get the picture. He believes in people, and values them over their talents, and after a litany of failures with the fledgling Seneca Team, he discovers you, “Driver 22”. The manager of Seneca Racing is a nice guy.
#PS5 GRID LEGENDS FULL#
The story is high on emotion, and full of cliché. READ MORE: ‘Phoenix Wright: Ace Attorney’ gave me an enduring love for character design.Interjecting full motion cut-scenes featuring actors in between enjoyable races that have you competing on tracks from brilliantly-realised high profile locations all over the world is an interesting idea, but it just comes across like a Ricky Gervais-style mockumentary, and I don’t think it means to. I’m not sure Grid Legends, despite its best efforts, achieves it either. Any racing games have tried and arguably failed to deliver a coherent story that isn’t rife for ridicule.
